Toronto Symphony Orchestra presents a video game music concert in place of classics

Toronto Symphony Orchestra forgoes classics for video game music - Toronto

“The Toronto Symphony Orchestra is breaking away from tradition this weekend with a unique showcase of video game soundtracks. Instead of the usual classical pieces by Mozart and Beethoven, audiences will be treated to music from popular games like “World of Warcraft” and “Assassin’s Creed.”

Game On! Showcase

The unconventional show is part of the Game On! showcase, featuring songs from 14 different titles tailored for a grand orchestral performance. Principal conductor Andy Brick has carefully selected pieces that lend themselves well to an orchestral interpretation, ensuring that the orchestra can truly immerse themselves in the music.

From Video Game to Symphony

While some video game music is already symphonic in nature, other pieces require a radical translation for a live orchestral performance. Arrangers play a crucial role in recreating these digital compositions into analog orchestrations that can be played by the orchestra.

Future of Video Game Symphony

As orchestras continue to expand their repertoire to include contemporary music and pieces by Canadian composers, video game soundtracks are becoming a prominent feature in symphonic performances. This fusion of gaming and classical music is not only appealing to younger audiences but also offers a new avenue for orchestras to generate revenue and attract diverse crowds.


The evolving landscape of video game music and orchestral performances showcases a promising future for the music industry. As the worlds of gaming and symphonies continue to intersect, we can expect to see more innovative collaborations and dynamic performances that captivate audiences of all ages. The Game On! showcase and similar events are not only a celebration of creativity but also a testament to the power of music in bridging different cultures and generations.”



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