Edmonton’s video game scene is growing, says this creator

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That’s I’m making a adventure Indie RPG where you play as a robot journalist on a news ship that’s kind of like the Enterprise in Star Trek come on buddy I started in games in 2011 the scene at that time was almost entirely BioWare slowly the game scene in Edmonton

Expanded almost like a like a tree I left BioWare in 2017 I started my own Indie company uh and was freelancing now the games community in Edmonton feels like it’s sort of shot off in a bunch of different directions with with BioWare still at the Hub yeah

And it’s almost 30 years of existence it’s been like growing and growing from this small team of essentially an indie developer to a team of hundreds it’s really sort of fostered this game community that has now spread far and wide in the city and has a lot of different

Tentacles there are hundred of game developers in Edmonton and now we’re really starting to become a city with a game development scene and an industry that’s not just based on one Studio although that studio is still big and awesome at and at the center of

It in some ways the city is a really good City to create things because it sucks outside for so long and you’re just stuck inside got to do something and making games it’s a a thing that can really occupy you creatively

Video game writer Ben Gelinas says developer BioWare established the roots of Edmonton’s video game industry. Now, he says, independent creators are also finding their footing in the city.

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5 COMMENTS

  1. That is so neat. I think an ensured a basic standard of living would be a good foundation for the gaming industry. A video game that compensates kids and adults to be a part of real life solutions, especially for ensuring safe housing, clean water, healthy food, quality education, and full health care for everyone while planning future development to be in harmony with the Earth and with each other, could help improve our chances of long term survival.

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